
On a failed save, the target is Paralyzed until the end of your next turn. Stone-Eyes:Your Gaze Attack inflicts Force damage. Choose either the Stone-Eyes, Dust-Eyes, Cinder-Eyes, Frost-Eyes, Venom-Eyes or Thrall-Eyes subrace. Spectrum of Vision: You belong to a specific caste of gorgons, which determines the power of your gaze attack. Once you have used your Gaze Attack, you must complete a short rest before you can use it again. The damage inflicted by a failed save increases by +1d6 at levels 6 (3d6), 11 (4d6) and 16 (5d6). On a successful save, the victim only takes half-damage. On a failed save, the target takes 2d6 damage and suffers an after-effect. The targeted creature must make a Constitution saving throw, with a DC of 8 + your Charisma modifier + your Proficiency bonus. Gaze Attack: As a bonus action, you can unleash a gaze attack on a single creature within 30 feet that you can see and which can see your eyes. Additionally, you have Advantage on Grapple checks. Writhing Mane: Your head bears a tangle of serpentine tendrils, which you can use to manipulate objects as if you had cast the Mage Hand cantrip. Venom-Kissed: You have Resistance to Poison damage and Advantage on saving throws against Poison and Disease. This is just my slap-knuckle shot at doing that, and I'm fully prepared to rewrite this from the ground up.Ībility Score Modifiers: +2 Charisma, +1 Constitution

I know that I want to give them a varied array of possible gazes, and I know I want to use feats to provide options for all three of Strengthening Gazes, Enhancing Gaze Themes, and Physical Mutations. I want to reiterate that this is all first-draft stuff. Yes, I really like how 5e has begun trying to use racial feats to add some more "oomph" to its races, because hells know they need it.Īnyway! I'm really trying to better get a grasp of balancing the mechanics and exploring the possibilities, so, once again, I'm here hoping folks are interested in talking. Because of this, they are a highly mutable race this is reflected in both their wide array of gaze attacks (subrace mechanic) and in the diverse array of physical and mystical traits they can bear, which is represented by racial feats. So, long story short, a PC race I plan on including in a homebrew setting of mine are a race of Gorgons, inspired by Vraska and the other gorgons of Magic: the Gathering.Īgain cutting a long story short, my setting's gorgons are descendants of the elven race, but corrupted by a bad reaction to infusing themselves with draconic magic.
